Supraland: Six Inches Under – v105332
- 类型:角色扮演
-
评分:
- 版本:v1.1
- 语言:英文
- 大小: 2.6GB
- 更新:2022-08-20
- Supraland Six Inches Under is a First-Person-Metroidvania. That means, youre in a gated
内容介绍
Supraland Six Inches Under is a First-Person-Metroidvania. That means, you’re in a gated world and the more abilities you gather, the more parts of the world you can access.
The story behind the game:
“Six Inches Under” was a little sideproject that was established to introduce new dev team members to our tools and workflow. Essentially it’s our preparation for the sequel to Supraland.
While David Münnich made the first Supraland game pretty much alone, he had a smaller role in this one. The core team for this one had 6 people.
Pretty much everyone on team built 1 or 2 regions of the game world and in that sense it is very experimental.
It was supposed to be a little DLC for Supraland , but it got a bit out of hand and got more and more ambitous. Instead of 3 months it took us 27 months to make this (Supraland 1 was in development for 16 months).
It can be considered “Supraland 1.5” because there are still a lot things from the first game, but at the same time it’s a new world with a bunch of new mechanics.
Combat:If you’re a fan of the first Supraland you might be interested in the approach to combat in this new game. After having learned a lot of lessons, the core concept was changed a lot and can still be considered experimental. We will surely learn some more lessons from this one for the next game.
The enemies are now much more separated from puzzles and won’t get in your way there. The all new enemy types behave much more different from each other and there is no more one-fits-all solution to them. Hope you like it!
Game Features
The gameplay consists of roughly 55% exploration, 40% solving puzzles and 5% combat.The adventure will take between 8-20 hours.Has absolutely zero skilltreesHundreds of gags2 funny gagsHalf of the player abilities are the same, the other half is newThe puzzles are simpler in the main path; hard puzzles are mostly optionalThere is less combat and all enemy types are newMuch more optional content, a lot of it only accessible after the creditsAlmost all music was tailor made for the game while the first Supraland was using inexpensive, licensed musicThe credits roll a few hours earlier than in the first game but there is much more significant应用截图






最新文章
更多- pixiv官网网址免登录直达2026-pixiv官方网站如何快速登陆 2025-12-21
- 豆包AI智能在线入口官网-豆包AI网页版直达链接 2025-12-21
- 女特种兵梗是什么梗揭秘全网爆火的女兵搞笑名场面 2025-12-21
- 币安理财产品赎回延迟补偿标准详解及制定依据 2025-12-21
- TikTok视频在线观看入口-TikTok官网高清视频流畅播放 2025-12-21
- 夸克网页版入口-夸克官网网址链接一键直达 2025-12-21










