
Supraland: Six Inches Under – v105332
- 类型:角色扮演
-
评分:
- 版本:v1.1
- 语言:英文
- 大小: 2.6GB
- 更新:2022-08-20
- Supraland Six Inches Under is a First-Person-Metroidvania. That means, youre in a gated
内容介绍
Supraland Six Inches Under is a First-Person-Metroidvania. That means, you’re in a gated world and the more abilities you gather, the more parts of the world you can access.
The story behind the game:
“Six Inches Under” was a little sideproject that was established to introduce new dev team members to our tools and workflow. Essentially it’s our preparation for the sequel to Supraland.
While David Münnich made the first Supraland game pretty much alone, he had a smaller role in this one. The core team for this one had 6 people.
Pretty much everyone on team built 1 or 2 regions of the game world and in that sense it is very experimental.
It was supposed to be a little DLC for Supraland , but it got a bit out of hand and got more and more ambitous. Instead of 3 months it took us 27 months to make this (Supraland 1 was in development for 16 months).
It can be considered “Supraland 1.5” because there are still a lot things from the first game, but at the same time it’s a new world with a bunch of new mechanics.
Combat:If you’re a fan of the first Supraland you might be interested in the approach to combat in this new game. After having learned a lot of lessons, the core concept was changed a lot and can still be considered experimental. We will surely learn some more lessons from this one for the next game.
The enemies are now much more separated from puzzles and won’t get in your way there. The all new enemy types behave much more different from each other and there is no more one-fits-all solution to them. Hope you like it!
Game Features
The gameplay consists of roughly 55% exploration, 40% solving puzzles and 5% combat.The adventure will take between 8-20 hours.Has absolutely zero skilltreesHundreds of gags2 funny gagsHalf of the player abilities are the same, the other half is newThe puzzles are simpler in the main path; hard puzzles are mostly optionalThere is less combat and all enemy types are newMuch more optional content, a lot of it only accessible after the creditsAlmost all music was tailor made for the game while the first Supraland was using inexpensive, licensed musicThe credits roll a few hours earlier than in the first game but there is much more significant应用截图
最新文章
更多- 如鸢第八期左慈地宫-地宫50层夏侯惇表格跟打 2025-10-22
- 王者荣耀十周年杨戬皮肤纵目迁山什么时候上线 2025-10-22
- CF手游81式瑜返场爽购24日开启-多个渠道获神器 2025-10-22
- 明日之后金矿哪里采集多-明日之后金矿分布位置 2025-10-22
- 想知道生日快乐是什么梗?揭秘网络热词背后的搞笑真相,一秒get笑点! 2025-10-22
- 王者十周年杨戬传说皮肤纵目迁山公布-10月25日上线 2025-10-22