关于intel显卡性能
时间:2009-07-27
来源:互联网
glxgears 400分,全屏62分(1366x768),以下是我的配置信息
lspci -v
00:02.0 VGA compatible controller: Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller (rev 09) (prog-if 00 [VGA controller])
Subsystem: Acer Incorporated [ALI] Device 0260
Flags: bus master, fast devsel, latency 0, IRQ 29
Memory at d0000000 (64-bit, non-prefetchable) [size=4M]
Memory at c0000000 (64-bit, prefetchable) [size=256M]
I/O ports at 60f0 [size=8]
Expansion ROM at <unassigned> [disabled]
Capabilities: [90] MSI: Enable+ Count=1/1 Maskable- 64bit-
Capabilities: [d0] Power Management version 3
ii xorg 1:7.4+3 X.Org X Window System
ii xserver-xorg-video-intel 2:2.8.0-1 X.Org X server -- Intel i8xx, i9xx display driver
ii xserver-xorg-core 2:1.6.2-1 Xorg X server - core server
xorg文件是用X -configure生成的
cat /etc/X11/xorg.conf
Section "ServerLayout"
Identifier "X.org Configured"
Screen 0 "Screen0" 0 0
InputDevice "Mouse0" "CorePointer"
InputDevice "Keyboard0" "CoreKeyboard"
EndSection
Section "Files"
ModulePath "/usr/lib/xorg/modules"
FontPath "/usr/share/fonts/X11/misc"
FontPath "/usr/share/fonts/X11/cyrillic"
FontPath "/usr/share/fonts/X11/100dpi/:unscaled"
FontPath "/usr/share/fonts/X11/75dpi/:unscaled"
FontPath "/usr/share/fonts/X11/Type1"
FontPath "/usr/share/fonts/X11/100dpi"
FontPath "/usr/share/fonts/X11/75dpi"
FontPath "/var/lib/defoma/x-ttcidfont-conf.d/dirs/TrueType"
EndSection
Section "Module"
Load "record"
Load "extmod"
Load "glx"
Load "dri"
Load "dri2"
Load "dbe"
EndSection
Section "InputDevice"
Identifier "Keyboard0"
Driver "kbd"
EndSection
Section "InputDevice"
Identifier "Mouse0"
Driver "mouse"
Option "Protocol" "auto"
Option "Device" "/dev/input/mice"
Option "ZAxisMapping" "4 5 6 7"
EndSection
Section "Monitor"
Identifier "Monitor0"
VendorName "Monitor Vendor"
ModelName "Monitor Model"
EndSection
Section "Device"
### Available Driver options are:-
### Values: <i>: integer, <f>: float, <bool>: "True"/"False",
### <string>: "String", <freq>: "<f> Hz/kHz/MHz"
### [arg]: arg optional
#Option "NoAccel" # [<bool>]
#Option "SWcursor" # [<bool>]
#Option "ColorKey" # <i>
#Option "CacheLines" # <i>
#Option "Dac6Bit" # [<bool>]
#Option "DRI" # [<bool>]
#Option "NoDDC" # [<bool>]
#Option "ShowCache" # [<bool>]
#Option "XvMCSurfaces" # <i>
#Option "PageFlip" # [<bool>]
Identifier "Card0"
Driver "intel"
VendorName "Intel Corporation"
BoardName "Mobile 4 Series Chipset Integrated Graphics Controller"
BusID "PCI:0:2:0"
EndSection
Section "Screen"
Identifier "Screen0"
Device "Card0"
Monitor "Monitor0"
SubSection "Display"
Viewport 0 0
Depth 1
EndSubSection
SubSection "Display"
Viewport 0 0
Depth 4
EndSubSection
SubSection "Display"
Viewport 0 0
Depth 8
EndSubSection
SubSection "Display"
Viewport 0 0
Depth 15
EndSubSection
SubSection "Display"
Viewport 0 0
Depth 16
EndSubSection
SubSection "Display"
Viewport 0 0
Depth 24
EndSubSection
EndSection
作者: tocai 发布时间: 2009-07-27
作者: jilingshu 发布时间: 2009-07-27
作者: tocai 发布时间: 2009-07-27
灰常不准,自己感觉不卡就行
想分数高装stable版,里面用的xorg-1.4+intel-2.4(?)
属于没开kms之前的最高产物.....
作者: nonplus 发布时间: 2009-07-28
内核和驱动似乎还没搞好,等到31的内核应该会
差不多的.用stable版?会不会太夸张的啊.
作者: wrfwsh 发布时间: 2009-07-28
作者: tocai 发布时间: 2009-07-28
我的老爷机(见签名),glxgears默认大小3600FPS,最大化1440x900时300FPS
quake3基本100fps以上
Debian Lenny,FreeBSD差不多
作者: kgnn 发布时间: 2009-07-28
400感覺不像沒開3D,但感覺不應該這麼差
我從前的老古董,毒龍850,tnt2的顯卡,裝debian3.1,glxgears也有200多
作者: xltian1230 发布时间: 2009-07-28
Debian Lenny | FreeBSD 7.2 RELEASE
Celeron1.1G(Tulatin) | i815EPT | 256M SDRAM x2
GF4 Ti4200 | DELL E1909W
ST80G7200 | SONY DRU-V200A | LITEON 52X CDROM
试了下,卸载nvidia官方驱动,用开源驱动"nv",glxgears默认大小时150FPS
作者: kgnn 发布时间: 2009-07-28
作者: xltian1230 发布时间: 2009-07-28
作者: wrfwsh
400分会不卡么?神奇了,
内核和驱动似乎还没搞好,等到31的内核应该会 差不多的.用stable版?会不会太夸张的啊. |
如果你用intel卡,又如果你刚好赶上kernel28还在git而没用
同时xorg还1.6还没推出,你就会出现这个情况。。。
而同样的kernel版本(均是自己编译)
在arch下得出来的分数比其他发行版本高些,可实际上却没有任何提升,这个就是现实
得出的结论:用intel卡看glxgears分数不准
欢迎任何想拍砖的人拍砖
作者: nonplus 发布时间: 2009-07-29
direct rendering: Yes
glxinfo |grep -i opengl
OpenGL vendor string: Tungsten Graphics, Inc
OpenGL renderer string: Mesa DRI Mobile Intel® GM45 Express Chipset GEM 20090712 2009Q2 RC3
OpenGL version string: 2.1 Mesa 7.5.1
OpenGL shading language version string: 1.20
OpenGL extensions:
作者: tocai 发布时间: 2009-07-29
作者: tocai 发布时间: 2009-07-30
你可以试看quake3能跑多少fps,经典的OPENGL游戏,也常用作测试
开源的ioquake3,支持Mac OS,Windows (x86),Linux (x86, x86_64, ppc),Solaris (SPARC and i86pc packages)
http://ioquake3.org/get-it/
下载一个Engine,还有一个Data Installer
另外还要找个几百M游戏数据的pak0.pk3,我是直接符号链接到win里安装的pak0.pk3
作者: kgnn 发布时间: 2009-07-30
作者: tocai 发布时间: 2009-08-01
作者: d00m3d 发布时间: 2009-08-01
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