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关于C#中音频播放API函数的问题!

时间:2011-12-20

来源:互联网

C# code
 public class clsMCI
    {
        public clsMCI()
        {
            //
            // TODO: 在此处添加构造函数逻辑
            //
        }

        //定义API函数使用的字符串变量 
        [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 260)]
        private string Name = "";
        [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
        private string durLength = "";
        [MarshalAs(UnmanagedType.LPTStr, SizeConst = 128)]
        private string TemStr = "";
        int ilong;
        //定义播放状态枚举变量
        public enum State
        {
            mPlaying = 1,
            mPuase = 2,
            mStop = 3
        };
        //结构变量
        public struct structMCI
        {
            public bool bMut;
            public int iDur;
            public int iPos;
            public int iVol;
            public int iBal;
            public string iName;
            public State state;
        };

        public structMCI mc = new structMCI();

        //取得播放文件属性
        public string FileName
        {
            get
            {
                return mc.iName;
            }

            set
            {
                //ASCIIEncoding asc = new ASCIIEncoding(); 
                try
                {
                    TemStr = "";
                    TemStr = TemStr.PadLeft(127, Convert.ToChar(" "));
                    Name = Name.PadLeft(260, Convert.ToChar(" "));
                    mc.iName = value;
                    ilong = APIClass.GetShortPathName(mc.iName, Name, Name.Length);
                    Name = GetCurrPath(Name);
                    //Name = "open " + Convert.ToChar(34) + Name + Convert.ToChar(34) + " alias media";
                    Name = "open " + Convert.ToChar(34) + Name + Convert.ToChar(34) + " alias media";
                    ilong = APIClass.mciSendString("close all", TemStr, TemStr.Length, 0);
                    ilong = APIClass.mciSendString(Name, TemStr, TemStr.Length, 0);
                    ilong = APIClass.mciSendString("set media time format milliseconds", TemStr, TemStr.Length, 0);
                    mc.state = State.mStop;
                }
                catch
                {
                    MessageBox.Show("出错错误!");
                }
            }
        }
        //播放
        public void play()
        {
            TemStr = "";
            TemStr = TemStr.PadLeft(127, Convert.ToChar(" "));
            APIClass.mciSendString("play media", TemStr, TemStr.Length, 0);
            mc.state = State.mPlaying;
        }
        //停止
        public void StopT()
        {
            TemStr = "";
            TemStr = TemStr.PadLeft(128, Convert.ToChar(" "));
            ilong = APIClass.mciSendString("close media", TemStr, 128, 0);
            ilong = APIClass.mciSendString("close all", TemStr, 128, 0);
            mc.state = State.mStop;

        }

        public void Puase()
        {
            TemStr = "";
            TemStr = TemStr.PadLeft(128, Convert.ToChar(" "));
            ilong = APIClass.mciSendString("pause media", TemStr, TemStr.Length, 0);
            mc.state = State.mPuase;
        }
        private string GetCurrPath(string name)
        {
            if (name.Length < 1) return "";
            name = name.Trim();
            name = name.Substring(0, name.Length - 1);
            return name;
        }
        //总时间
        public int Duration
        {
            get
            {
                durLength = "";
                durLength = durLength.PadLeft(128, Convert.ToChar(" "));
                APIClass.mciSendString("status media length", durLength, durLength.Length, 0);
                durLength = durLength.Trim();
                if (durLength == "") return 0;
                return (int)(Convert.ToDouble(durLength) / 1000f);
            }
        }

        //当前时间
        public int CurrentPosition
        {
            get
            {
                durLength = "";
                durLength = durLength.PadLeft(128, Convert.ToChar(" "));
                APIClass.mciSendString("status media position", durLength, durLength.Length, 0);
                mc.iPos = (int)(Convert.ToDouble(durLength) / 1000f);
                return mc.iPos;
            }
        }



    }

    public class APIClass
    {

        [DllImport("kernel32.dll", CharSet = CharSet.Auto)]
        public static extern int GetShortPathName(
        string lpszLongPath,
        string shortFile,
        int cchBuffer
        );

        [DllImport("winmm.dll", EntryPoint = "mciSendString", CharSet = CharSet.Auto)]
        public static extern int mciSendString(
        string lpstrCommand,
        string lpstrReturnString,
        int uReturnLength,
        int hwndCallback
        );
    }


这是我在网上查到的一个音乐播放的类。API函数由于以前没接触过。还请高手具体分析一下这个函数。

还有,在用这个累的函数时只能播放一个文件,当再次改一个名字调用play时就不可以了。对此怎样改才能向平时的播放器一样,实现暂停和停止呢??

坐等回答!!

作者: ni_meri   发布时间: 2011-12-20

mci是很古老的windows媒体播放API了,入口很简单,只是通过命令字来控制播放暂停停止,都调用同一个方法mciSendString来实现所有的功能,

你最好去查找MCI的资料,

比如这样就把声音暂停:

ilong = APIClass.mciSendString("pause media", TemStr, TemStr.Length, 0);

作者: stonespace   发布时间: 2011-12-21

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