关于远程代码(dll位置)
时间:2011-02-01
来源:互联网
;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
; Sample code for < Win32ASM Programming 2nd Edition>
; by 罗云彬, http://asm.yeah.net;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
; RemoteCode.asm
; 一段自定位的代码,可以用来创建一个窗口
;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
;
;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
REMOTE_CODE_START equ this byte
_lpLoadLibrary dd ? ;导入函数地址表
_lpGetProcAddress dd ?
_lpGetModuleHandle dd ?
_lpDestroyWindow dd ?
_lpPostQuitMessage dd ?
_lpDefWindowProc dd ?
_lpLoadCursor dd ?
_lpRegisterClassEx dd ?
_lpCreateWindowEx dd ?
_lpShowWindow dd ?
_lpUpdateWindow dd ?
_lpGetMessage dd ?
_lpTranslateMessage dd ?
_lpDispatchMessage dd ?
_hInstance dd ?
_hWinMain dd ?
_szClassName db 'RemoteClass',0
_szCaptionMain db 'RemoteWindow',0
_szDllUser db 'User32.dll',0
_szDestroyWindow db 'DestroyWindow',0
_szPostQuitMessage db 'PostQuitMessage',0
_szDefWindowProc db 'DefWindowProcA',0
_szLoadCursor db 'LoadCursorA',0
_szRegisterClassEx db 'RegisterClassExA',0
_szCreateWindowEx db 'CreateWindowExA',0
_szShowWindow db 'ShowWindow',0
_szUpdateWindow db 'UpdateWindow',0
_szGetMessage db 'GetMessageA',0
_szTranslateMessage db 'TranslateMessage',0
_szDispatchMessage db 'DispatchMessageA',0,0
;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
_RemoteThread proc uses ebx edi esi lParam
local @hModule
call @F
@@:
pop ebx
sub ebx,offset @B
;********************************************************************
_invoke [ebx + _lpGetModuleHandle],NULL
mov [ebx + _hInstance],eax
lea eax,[ebx + offset _szDllUser]
_invoke [ebx + _lpGetModuleHandle],eax
mov @hModule,eax
lea esi,[ebx + offset _szDestroyWindow]
lea edi,[ebx + offset _lpDestroyWindow]
.while TRUE
_invoke [ebx + _lpGetProcAddress],@hModule,esi
mov [edi],eax
add edi,4
@@:
lodsb
or al,al
jnz @B
.break .if ! byte ptr [esi]
.endw;********************************************************************
call _WinMain
ret
_RemoteThread endp
;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
_ProcWinMain proc uses ebx edi esi,hWnd,uMsg,wParam,lParam
call @F
@@:
pop ebx
sub ebx,offset @B
;********************************************************************
mov eax,uMsg
.if eax == WM_CLOSE
_invoke [ebx + _lpDestroyWindow],hWnd
_invoke [ebx + _lpPostQuitMessage],NULL
;********************************************************************
.else
_invoke [ebx + _lpDefWindowProc],hWnd,uMsg,wParam,lParam
ret
.endif
;********************************************************************
xor eax,eax
ret
_ProcWinMain endp
;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
_ZeroMemory proc _lpDest,_dwSize
push edi
mov edi,_lpDest
mov ecx,_dwSize
xor eax,eax
cld
rep stosb
pop edi
ret
_ZeroMemory endp
;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
_WinMain proc uses ebx esi edi _lParam
local @stWndClass:WNDCLASSEX
local @stMsg:MSG
call @F
@@:
pop ebx
sub ebx,offset @B
;********************************************************************
invoke _ZeroMemory,addr @stWndClass,sizeof @stWndClass
_invoke [ebx + _lpLoadCursor],0,IDC_ARROW
mov @stWndClass.hCursor,eax
push [ebx + _hInstance]
pop @stWndClass.hInstance
mov @stWndClass.cbSize,sizeof WNDCLASSEX
mov @stWndClass.style,CS_HREDRAW or CS_VREDRAW
lea eax,[ebx + offset _ProcWinMain]
mov @stWndClass.lpfnWndProc,eax
mov @stWndClass.hbrBackground,COLOR_WINDOW + 1
lea eax,[ebx + offset _szClassName]
mov @stWndClass.lpszClassName,eax
lea eax,@stWndClass[/color] _invoke [ebx + _lpRegisterClassEx],eax
;********************************************************************
; 建立并显示窗口
;********************************************************************
lea eax,[ebx + offset _szClassName]
lea ecx,[ebx + offset _szCaptionMain]
_invoke [ebx + _lpCreateWindowEx],WS_EX_CLIENTEDGE,eax,ecx,\
WS_OVERLAPPEDWINDOW,\
100,100,600,400,\
NULL,NULL,[ebx + _hInstance],NULL
mov [ebx + _hWinMain],eax
_invoke [ebx + _lpShowWindow],[ebx + _hWinMain],SW_SHOWNORMAL
_invoke [ebx + _lpUpdateWindow],[ebx + _hWinMain]
;********************************************************************
; 消息循环
;********************************************************************
.while TRUE
lea eax,@stMsg
_invoke [ebx + _lpGetMessage],eax,NULL,0,0
.break .if eax == 0
lea eax,@stMsg
_invoke [ebx + _lpTranslateMessage],eax
lea eax,@stMsg
_invoke [ebx + _lpDispatchMessage],eax
.endw
ret
_WinMain endp
REMOTE_CODE_END equ this byte
REMOTE_CODE_LENGTH equ offset REMOTE_CODE_END - offset REMOTE_CODE_START
;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
以上是要写入目标进程的远程代码,红色就是要我要问的地方哈,功能是循环GetProcAddress出各个API函数的地址
比如其中一个“ShowWindow”这个API函数,为什么先要用GetProcAddress取的它的地址后再进行调用。。难道我在远程代码中直接用ShowWindow不行吗?ShowWindow应该存在在user32.dll中,这系统DLL在不同程序的地址是一样的啊?他们的库文件里面的定位应该都是一样的吧?
; Sample code for < Win32ASM Programming 2nd Edition>
; by 罗云彬, http://asm.yeah.net;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
; RemoteCode.asm
; 一段自定位的代码,可以用来创建一个窗口
;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
;
;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
REMOTE_CODE_START equ this byte
_lpLoadLibrary dd ? ;导入函数地址表
_lpGetProcAddress dd ?
_lpGetModuleHandle dd ?
_lpDestroyWindow dd ?
_lpPostQuitMessage dd ?
_lpDefWindowProc dd ?
_lpLoadCursor dd ?
_lpRegisterClassEx dd ?
_lpCreateWindowEx dd ?
_lpShowWindow dd ?
_lpUpdateWindow dd ?
_lpGetMessage dd ?
_lpTranslateMessage dd ?
_lpDispatchMessage dd ?
_hInstance dd ?
_hWinMain dd ?
_szClassName db 'RemoteClass',0
_szCaptionMain db 'RemoteWindow',0
_szDllUser db 'User32.dll',0
_szDestroyWindow db 'DestroyWindow',0
_szPostQuitMessage db 'PostQuitMessage',0
_szDefWindowProc db 'DefWindowProcA',0
_szLoadCursor db 'LoadCursorA',0
_szRegisterClassEx db 'RegisterClassExA',0
_szCreateWindowEx db 'CreateWindowExA',0
_szShowWindow db 'ShowWindow',0
_szUpdateWindow db 'UpdateWindow',0
_szGetMessage db 'GetMessageA',0
_szTranslateMessage db 'TranslateMessage',0
_szDispatchMessage db 'DispatchMessageA',0,0
;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
_RemoteThread proc uses ebx edi esi lParam
local @hModule
call @F
@@:
pop ebx
sub ebx,offset @B
;********************************************************************
_invoke [ebx + _lpGetModuleHandle],NULL
mov [ebx + _hInstance],eax
lea eax,[ebx + offset _szDllUser]
_invoke [ebx + _lpGetModuleHandle],eax
mov @hModule,eax
lea esi,[ebx + offset _szDestroyWindow]
lea edi,[ebx + offset _lpDestroyWindow]
.while TRUE
_invoke [ebx + _lpGetProcAddress],@hModule,esi
mov [edi],eax
add edi,4
@@:
lodsb
or al,al
jnz @B
.break .if ! byte ptr [esi]
.endw;********************************************************************
call _WinMain
ret
_RemoteThread endp
;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
_ProcWinMain proc uses ebx edi esi,hWnd,uMsg,wParam,lParam
call @F
@@:
pop ebx
sub ebx,offset @B
;********************************************************************
mov eax,uMsg
.if eax == WM_CLOSE
_invoke [ebx + _lpDestroyWindow],hWnd
_invoke [ebx + _lpPostQuitMessage],NULL
;********************************************************************
.else
_invoke [ebx + _lpDefWindowProc],hWnd,uMsg,wParam,lParam
ret
.endif
;********************************************************************
xor eax,eax
ret
_ProcWinMain endp
;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
_ZeroMemory proc _lpDest,_dwSize
push edi
mov edi,_lpDest
mov ecx,_dwSize
xor eax,eax
cld
rep stosb
pop edi
ret
_ZeroMemory endp
;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
_WinMain proc uses ebx esi edi _lParam
local @stWndClass:WNDCLASSEX
local @stMsg:MSG
call @F
@@:
pop ebx
sub ebx,offset @B
;********************************************************************
invoke _ZeroMemory,addr @stWndClass,sizeof @stWndClass
_invoke [ebx + _lpLoadCursor],0,IDC_ARROW
mov @stWndClass.hCursor,eax
push [ebx + _hInstance]
pop @stWndClass.hInstance
mov @stWndClass.cbSize,sizeof WNDCLASSEX
mov @stWndClass.style,CS_HREDRAW or CS_VREDRAW
lea eax,[ebx + offset _ProcWinMain]
mov @stWndClass.lpfnWndProc,eax
mov @stWndClass.hbrBackground,COLOR_WINDOW + 1
lea eax,[ebx + offset _szClassName]
mov @stWndClass.lpszClassName,eax
lea eax,@stWndClass[/color] _invoke [ebx + _lpRegisterClassEx],eax
;********************************************************************
; 建立并显示窗口
;********************************************************************
lea eax,[ebx + offset _szClassName]
lea ecx,[ebx + offset _szCaptionMain]
_invoke [ebx + _lpCreateWindowEx],WS_EX_CLIENTEDGE,eax,ecx,\
WS_OVERLAPPEDWINDOW,\
100,100,600,400,\
NULL,NULL,[ebx + _hInstance],NULL
mov [ebx + _hWinMain],eax
_invoke [ebx + _lpShowWindow],[ebx + _hWinMain],SW_SHOWNORMAL
_invoke [ebx + _lpUpdateWindow],[ebx + _hWinMain]
;********************************************************************
; 消息循环
;********************************************************************
.while TRUE
lea eax,@stMsg
_invoke [ebx + _lpGetMessage],eax,NULL,0,0
.break .if eax == 0
lea eax,@stMsg
_invoke [ebx + _lpTranslateMessage],eax
lea eax,@stMsg
_invoke [ebx + _lpDispatchMessage],eax
.endw
ret
_WinMain endp
REMOTE_CODE_END equ this byte
REMOTE_CODE_LENGTH equ offset REMOTE_CODE_END - offset REMOTE_CODE_START
;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
以上是要写入目标进程的远程代码,红色就是要我要问的地方哈,功能是循环GetProcAddress出各个API函数的地址
比如其中一个“ShowWindow”这个API函数,为什么先要用GetProcAddress取的它的地址后再进行调用。。难道我在远程代码中直接用ShowWindow不行吗?ShowWindow应该存在在user32.dll中,这系统DLL在不同程序的地址是一样的啊?他们的库文件里面的定位应该都是一样的吧?
作者: yg30hxj 发布时间: 2011-02-01
呵呵,LZ,我那个回答不能让你满意?
作者: renxu350 发布时间: 2011-02-01
LZ很执着
作者: renxu350 发布时间: 2011-02-01
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